Access Space

Libre Graphics Workshops July-August 2021
2021-07-10 18:00 - 20:00 (Europe/London)
libregraphics.club July & August sessions now open for registration
10/07
20/07
10/08
20/08
6 – 8pm BST
Come join us and learn how to use community developed image editing
software & make ace flyers, posters, stickers, booklets, zines & more.
For our July & August sessions we’re inviting all artists, community
organisers and activist interested in Libre Graphics but not sure where
to start. In order to experiment further with our co-learning, we’re
changing the format to more participation – so come with questions and
we’ll prepare & share files for live online practice.
Free, please register here:
https://www.eventbrite.co.uk/e/libre-graphics-club-tickets-160588812461
About LGC
Libre Graphics is a broad ecosystem of digital tools and creative
practises in the areas of design, illustration, typography, layout, art,
photography, publishing, cartography, animation and video. Libre
Graphics Club is an artist-led pilot project to develop and deliver a
series of free workshops and open access online educational resource for
experimentation with free/libre arts & technologies.
In collaboration with Furtherfield, Access Space, Common House and
Antiuniversity, the project provides artist, community organisers and
activists with exciting opportunities to explore Libre Graphics tools
above and beyond those taught within the conventional art/design
curriculums, so all can do more to enchant practice in these
extraordinary times.
Looking forward to seeing you there!
Keep up with us on instagram&twitter: @wheel_o_values
Supported by Arts Council England

Online Residency Event with Camille Baker and Susanne Palzer
2020-11-05 14:00 - 16:00 | Online Event
Camille Baker and Susanne Palzer: Intangible Threshold
Thursday, 05 November 2020, 2 to 4pm, online event
Join us on YouTube here.
Access Space is delighted to present ‘Intangible Threshold’, a collaboration between Camille Baker and Susanne Palzer for the Access Space Online Residency Programme 2020.
Baker and Palzer will perform a short ‘choreography’ of a collection of gestures “live” over the internet, as part of the output of their remote residency experimentations and improvisations. The performance will be followed by a conversation between the artists and Jake Harries, Access Space’ Director of Art and Innovation.
Intangible Threshold investigates collaboration and the meaning of connection over distance through screens and available technology. Coming together as two artists from different backgrounds in performance, Susanne Palzer and Camille Baker were brought together to answer this question: what methods do we have at our fingertips to brainstorm, devise, and rehearse live performance in COVID times in 2020? Through performative acts, digital connection through cameras, as well as using video conferencing tools, they look at ways to comment on the meta-issues around distant relationships, virtual touch, connections with nature as replacement for human physical interaction, as well as the current restricted possibilities of performing live in-person.
You can read more about their Online Residency here.

Camille Baker
Camille has been making and curating work in the interactive arts domain, from installation art to e-textiles and wearable technology, immersive experience design, mobile media art, interactive installation, the body in digital performance, media art curating, and using emerging technologies research and education in dance and performance for over 25 years. She is an interdisciplinary artist, curator and researcher with a background in digital and electronic art and design practices, working across creative digital disciplines. She makes work that explores use of unique methods and approaches to extending the body through or with the aid of technology, to explore expressive non-verbal modes of communication and extended embodiment through interactive and immersive art and performance. Her portfolio can be found at camillebaker.me
Susanne Palzer
Susanne is a cross-disciplinary artist, independent researcher and performer based in Sheffield, UK. Her main practice investigates the intersection of digital and analogue forms, with a particular interest in the fusion of digital technology and physical performance. Palzer is the curator of OPENPLATFORM/RAP(s)-TwT., a series of micro events that explore the digital with physical means. Most recently she initiated Twelve Months Notice, a project which explores artistic strategies for negotiating the fundamentally changed situation following the UK’s decision to leave the European Union. All aspects of her practice are concerned with what it means to be a human being in a shifting world and how we negotiate and continuously re-position ourselves in an environment of increasing disembodiment and continuous uncertainty. Susanne Palzer’s work has been shown in the UK, across Europe and in North America. Palzer has previously been a co-director at Access Space (UK).
Twelve Months Notice; On/Off; OPEN PLATFORM

Related

Processing - an introductory workshop with Toni Buckby
2020-09-19 13:00 - 18:00
Introduction to coding with Processing for the visual arts
Join artist Toni Buckby (www.tonibuckby.com) for this introductory online workshop in Processing – a flexible software sketchbook and a language for learning how to code within the context of the visual arts.
Learn the basics of programming in Java and make interactive visuals and animations.
This session is suitable for beginners and more experienced coders. Please install the Processing IDE (instructions will be sent before the workshop and help will be available during the session).
Book a place here: https://www.eventbrite.co.uk/e/processing-an-introductory-workshop-tickets-119064766923
For more info please email jake@access-space.org

Livecoding Visuals Workshop with Antonio Roberts
2020-09-12 13:00 - 15:00
Online Workshop
Improviz is an environment built by Guy John aka Rumblesan, which can be used for live coding visual performances. Its easy-to-learn language for creating visuals can be extended through the use of custom GL shaders and by using your own GIFs, 3D models and image textures.
This two-hour workshop, led by visual artist Antonio Roberts aka hellocatfood, will introduce you to the world of live coding, and guide you through the basics of using Improviz for live visuals.
This workshop will also include a short look at how artists and musicians use code to make visuals and music in real time at Algoraves.
If you’ve ever been curious about using code to make live visuals and have aspirations to perform at live coding events and Algoraves then this workshop is perfect for you.
No coding experience is necessary.
Book a place at https://www.eventbrite.co.uk/e/livecoding-visuals-workshop-tickets-119060488125
You will need:
* A Windows, Mac or Linux laptop that can connect to the internet
* Google Chrome https://www.google.com/chrome/ or Firefox https://www.mozilla.org/en-GB/firefox/
* Improviz (desktop version) https://improviz.rumblesan.com/
* Atom https://atom.io/
* Zoom https://zoom.us/

About Antonio Roberts
Antonio Roberts is an artist and curator based in Birmingham, UK. His practices explore what ownership and authorship mean in an age impacted by digital technology.
His work has been featured at galleries and festivals including databit.me in Arles, France (2012), Glitch Moment/ums at Furtherfield Gallery, London (2013), Loud Tate: Code at Tate Britain (2014), glitChicago at the Ukrainian Institute of Modern Art in Chicago, US (2014), Permission Taken at Birmingham Open Media and University of Birmingham (2015-2016), Common Property at Jerwood Arts, London (2016), Ways of Something at Whitney Museum of American Art, New York (2017), Green Man Festival, Wales (2017), Barbican, London (2018), Copy / Paste at the Victoria and Albert Museum (2019) and We Are Your Friends at Czurles Nelson Gallery, Buffalo, US (2019).
He has curated exhibitions and projects including GLI.TC/H Birmingham (2011), the Birmingham editions of Bring Your Own Beamer (2012, 2013), Stealth (2015), and No Copyright Infringement Intended (2017), and Copy Paste (2020). He is part of a-n’s Artist Council, is an Artist Advisor for Jerwood Arts and from 2014 – 2019 he was Curator at Vivid Projects where he produced the Black Hole Club artist development programme.

Website: https://hellocatfood.com
Instagram: https://instagram.com/hellocatfooood
YouTube: https://youtube.com/hellocatfood

Online Workshop - Blender Animations with Antonio Roberts
2020-07-25 13:00 - 16:00
Blender is a popular free and open source 3D modelling program used by professionals and amateurs for 2D/3D animation, making assets for
games, video editing, motion graphics, compositing and more.
This online workshop, led by Antonio Roberts, will introduce you to
the software and its features. In this workshop you will learn basic
concepts of animation and navigating 3D space, eventually progressing
to more advanced concepts and techniques. By the end you will have the
skills to create abstract and glitchy looping animations.
If you’ve ever been interested in creating in 3D, this workshop is the
perfect introduction!
See here to learn more about the Antonio Roberts and see how he uses
Blender in his own work http://hellocatfood.com
Examples of Antonio’s glitchy animations made with Blender can be seen here:
https://www.hellocatfood.com/improviz-gifs/
The workshop will take place over Zoom from 13:00 – 16:00 BST with regular
breaks. Please ensure you have Zoom and Blender installed on your
system.
Blender works on Mac, Windows and Linux and works best when using a
dedicated GPU. Please see this page for full recommended hardware
requirements https://www.blender.org/download/requirements/
Book a place: https://www.eventbrite.co.uk/e/blender-animations-online-workshop-with-antonio-roberts-tickets-112219148494
About Antonio Roberts:
Antonio Roberts is an artist and curator based in Birmingham, UK. His
practices explore what ownership and authorship mean in an age
impacted by digital technology.
His work has been featured at galleries and festivals including
databit.me in Arles, France (2012), Glitch Moment/ums at Furtherfield
Gallery, London (2013), Loud Tate: Code at Tate Britain (2014),
glitChicago at the Ukrainian Institute of Modern Art in Chicago, US
(2014), Permission Taken at Birmingham Open Media and University of
Birmingham (2015-2016), Common Property at Jerwood Arts, London
(2016), Ways of Something at Whitney Museum of American Art, New York
(2017), Green Man Festival, Wales (2017), Barbican, London (2018), and
Copy / Paste at the Victoria and Albert Museum (2019).
He has curated exhibitions and projects including GLI.TC/H Birmingham
(2011), the Birmingham editions of Bring Your Own Beamer (2012, 2013),
µChip 3 (2015), Stealth (2015), No Copyright Infringement Intended
(2017). He is part of a-n’s Artist Council, is an Artist Advisor for
Jerwood Arts and from 2014 – 2019 he was Curator at Vivid Projects
where he produced the Black Hole Club artist development programme.
For more info please email jake@access-space.org

Postponed - Python Coding Workshop
2020-03-24 13:00 - 18:00
Please note this event has been postponed until further notice.
Learn the basics of Python coding! Using the multipurpose Adafruit Circuit Playground Express microcontroller, this hands on workshop will guide you through the process of writing programmes to control sensors, rainbow LEDs and make noise! Suitable for total beginners and those who are more experienced with coding/electronics.
Please note: this workshop will require you to bring a laptop and install the Mu code editor (instructions will be sent before the workshop and help will be available during the session).
Should you wish to take the micro-controller away with you, these will be available for an additional £24 on the day.
Your tutor will be artist, Toni Buckby (www.tonibuckby.com).
For more info please email jake@access-space.org

_________________
Introduction to Digital Making & Fabrication for Artists
——————————
Access Space is a digital arts and education charity located in Sheffield City Centre – a creative space for individuals to design and make their ideas a reality.
